Video Game, Media and Technology Veterans Launch GGWP to Combat Game Toxicity, Raise M Seed Funding

Video Game, Media and Technology Veterans Launch GGWP to Combat Game Toxicity, Raise $12M Seed Funding

BITKRAFT Ventures, with Makers Fund, Griffin Gaming Companions, Sony Innovation Fund, and Riot Online games, Make investments in AI-Run Moderation System

SAN FRANCISCO, March 21, 2022–(Organization WIRE)–GGWP, an AI-powered video games and information moderation alternative, founded by online games entrepreneur Dennis Fong, Crunchyroll founder Kun Gao, and facts and AI qualified, Dr. George Ng, was released these days. The enterprise has raised $12M from expert VCs, platforms, match organizations and a planet-class team of game titles business people and executives, signaling field-large assist to clear up the large difficulty of on line toxicity in game titles. BITKRAFT Ventures led the seed round, with co-investors including Makers Fund, Griffin Gaming Associates (GGP), Sony Innovation Fund, Riot Game titles, as properly as vital industry figures these kinds of as Twitch founders Emmett Shear and Kevin Lin, founder of YouTube Steve Chen, Krafton CEO CH Kim, influencer and gamer personality Pokimane, and others.

GGWP, a nod to “Very good Video game, Very well Played,” was produced with the mission to democratize positive perform using technological innovation. On the web game titles have a documented and substantial problem: there are hundreds of thousands of toxicity-connected grievances and reports throughout the biggest titles every day, making the process unattainable to tackle and scale with human moderators by itself. GGWP’s platform lets publishers to personalize a moderation system that can catch, contextualize and respond to every solitary incident described.

“There’s a good deal of study that shows poor behavior is lousy for business enterprise,” Dennis Fong, CEO, GGWP, explained. “22{ed906f1bfc743ab77ee5075e027942f1cda4f21ffa4bfb00196296b172ab00c6} of players have quit enjoying a sport because of to toxicity. With GGWP, we are modernizing recreation moderation. With the capacity to answer at scale, we can significantly boost video game activities, and in change strengthen sport businesses.”

GGWP is a wise, AI-run moderation platform that allows publishers to easily look at a game’s aggregate local community health and fitness, evaluate incidents that manifest with contextual data, and understand each players’ all round influence in the group. As straightforward as calling an API to get started out, GGWP is remarkably straightforward for builders to use and integrate into their video games.

GGWP’s participant report management system aggregates, triages, and prioritizes participant reviews and supplies context all-around incidents by exhibiting historical and holistic facts on the players associated, which include their name scores, believability rating, and the severity of the incident.

GGWP’s types can immediately detect disruptive actions like AFKing out of a match, griefing, intentional welcoming hearth, feeding, and velocity hacking, as nicely as chat-based toxicity this sort of as identity dislike, incitement to self-damage, and criticizing gameplay. Its chat products also uniquely just take a extensive and nuanced watch of a chat incident by getting context and sentiment into account.

“GGWP has an successful and straightforward to use system run by unbelievably innovative know-how,” Jens Hilgers, BITKRAFT Ventures, stated. “The video games market desperately demands GGWP’s AI dependent moderation, and if you contemplate the fact that we all ever more are living online, social media and other on line spaces will need to have alternatives for toxicity in our digital societies.”

“Gaming has grown into an incredible force in enjoyment, but it’s also become increasingly much more challenging to address harmful behaviors that are typically associated with several video games nowadays,” claimed Joseph Tou, Controlling Director of Sony Ventures. “Gaming should be enjoyment for all. We are thrilled to aid GGWP and its ground breaking AI method to both of those detect terrible behavior in games and encourage optimistic gameplay.”

“Riot believes that gaming is for all people and we are passionate about fostering a local community that is welcoming for all,” reported Brendan Mulligan, Director of Company Enhancement, Riot Game titles. “The workforce at GGWP genuinely shares that enthusiasm and we are enthusiastic to see them give potent, scalable instruments for sustaining healthful communities to our friends of all measurements throughout the field.”

To discover far more about GGWP, be sure to check out

About GGWP
GGWP, started by video games and media veterans, is an synthetic intelligence-primarily based platform to aid beat toxicity in on the internet online games. The enterprise is backed by main buyers and sport organizations including BITKRAFT Ventures, Makers Fund, Griffin Gaming Associates, and Riot Online games. Publishers and developers can study much more about how to combat on line toxicity with GGWP at

About BITKRAFT Ventures
BITKRAFT Ventures is a top investment decision platform for gaming and Internet3 globally, and has been the most energetic gaming undertaking cash agency and lead trader in 2020 and 2021, according to study from InvestGame and Drake Star Companions. Established by field pioneer Jens Hilgers, BITKRAFT serves a all over the world network that spans quite a few of the industry’s ahead-thinking startups and founders—including previous executives from the likes of Activision Blizzard, Riot Online games, Epic Game titles, Google, and Apple who are performing to develop and operate the digital worlds and economies of the long term. BITKRAFT operates 5 enterprise resources with a full of more than $570M in property below management and has around 80 companies in its worldwide portfolio as of January 2022.

BITKRAFT’s skilled intercontinental staff functions carefully with excellent entrepreneurs to make important worth via early candid partnerships, distinctive domain expertise, entrepreneurial historical past, and a world ecosystem of strategic partners. Locate out more about how BITKRAFT and its portfolio firms are pushing the boundaries of Synthetic Reality® by checking out

About Makers Fund
Makers Fund is a world-wide interactive leisure undertaking money company centered on early-stage investments. Makers is committed to furthering development and innovation in the interactive enjoyment field. With a lot more than 90 portfolio organizations to date, Makers provides founders strategic value that is deeply catered to companies throughout the price chain in the industry. For extra data, pay a visit to

About Griffin Gaming Companions
Griffin Gaming Partners is one of the world’s biggest venture cash firms singularly centered on the international gaming current market with above $1B AUM. The organization was established by Peter Levin, Phil Sanderson, and Nick Tuosto, with LionTree as a strategic spouse to the Fund. Griffin invests globally in seed by progress phases in each written content and infrastructure organizations this kind of as Forte, WinZO, Overwolf, Discord, AppLovin, Tactile, Spyke Online games, Neon, DeHorizon, SuperTeam, and Palm. For disclaimers and extra facts:

About Sony Ventures Company
Sony Ventures Company manages the Sony Innovation Fund (SIF), which invests in all stages of emerging technological innovation firms as well as in startups fixing worldwide environmental worries. SIF engages with groundbreaking startups to support gasoline the enhancement of disruptive technologies, launch new corporations, and contribute to the atmosphere though trying to find return on expense. Sony Ventures Company is headquartered in Japan.

About Riot Game titles
Riot Online games was launched in 2006 to improve the way movie video games are produced, printed, and supported for gamers. In 2009, Riot produced its debut title, League of Legends, to around the world acclaim. League has long gone on to be the most-performed Computer activity in the entire world and a crucial driver of the explosive growth of esports. As League enters its second decade, Riot proceeds to evolve the recreation though offering new experiences to gamers with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and a number of work-in-development titles. Riot is also growing the globe of Runeterra through multimedia assignments across tunes, comedian guides, board games, and the animated series Arcane.

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