Human Motion Simulation System Based mostly

Human Motion Simulation System Based mostly

HONG KONG, July 05, 2022 (GLOBE NEWSWIRE) — WIMI Hologram Academy, working in partnership with the Holographic Science Innovation Heart, has written a brand new technical article describing their exploration of Human Motion Simulation System primarily based on digital actuality know-how. This text follows under:

To enhance the scientificity and high quality of sports activities coaching, scientists from WIMI Hologram Academy of WIMI Hologram Cloud Inc.(NASDAQ: WIMI), mentioned the Human Motion Simulation System primarily based on Digital Actuality know-how. Scientists accumulate the preliminary motion information by means of a motion seize motion database, utilizing offset mapping know-how correction and design the actions within the motion database, in accordance with the athletes’ physique parameters, mixed with the rationality of the human motion equations, check the usual technical motion, by means of the motion splicing association and simulate every commonplace technical actions, get a brand new set of ordinary know-how simulation, display screen synchronization with the athletes coaching video of comparative evaluation, enhance the standard and coaching stage, understand the simulation of sports activities coaching.

The essential requirement of aggressive sports activities is that athletes ought to have commonplace and expert technical actions. To attain this aim, athletes not solely must proceed to coach onerous but in addition ought to present scientific and efficient coaching strategies for coaches to enhance the extent of sports activities coaching. China’s aggressive sports activities coaching stage of science and know-how has all the time been in a comparatively low state, most coaches by means of expertise and subjective consciousness of sports activities coaching educating, solely depend on expertise and the bare eye judgment to information athlete’s technical actions, resulting in athletes want a number of repeated practices to grasp the technical necessities, so trigger China, aggressive sports activities coaching high quality is low and technical motion stage improved slowly. To this finish, researchers world wide have concluded by means of analysis and sensible verification that including digital graphics and picture know-how into sports activities coaching can enhance the effectivity of athletes to grasp the technical necessities throughout sports activities coaching, successfully decreasing the possibility of harm in athletes throughout sports activities coaching, and enhance the general sports activities coaching impact.

Digital actuality know-how can be known as VR know-how, has the traits of interactive, conception, and immersion, by means of the built-in use of synthetic intelligence know-how, multimedia know-how, digital graphics know-how, pc community know-how, and multimedia sensing know-how for human sensory operate simulation, make the consumer immersed within the digital atmosphere, by means of gestures and language can obtain real-time interplay, construct a humanized dimensional data house, the appliance prospect may be very broad. These days, the digital actuality know-how has entered the architectural design, cultural leisure, industrial schooling and coaching, and different fields, amongst which, the digital actuality know-how within the subject of sports activities is usually utilized in sports activities coaching and educating, primarily based on this know-how to attain the scientific stage of coaching, coaching course of and technical motion optimization and enchancment. Due to this fact, the sports activities coaching simulation system primarily based on digital actuality know-how is studied, which offers assist to successfully enhance the scientific coaching of coaches and the technical actions of athletes.

1. sports activities coaching simulation system

1.1 General overview of the system

Via the precise motion and motion biomechanics information and digital 3 d human motion digital actuality know-how, understand the digital actuality know-how simulation, modified design motion coaching function, on the similar time utilizing human motion dynamics concept evaluation and check of designed technical motion, and can check the usual technical motion simulation for an entire set of an motion sequence, by means of the stimulation sequence and athletes coaching video, enhance simulation life like guiding significance and software worth.

The 2 key components of the movement coaching simulation system primarily based on digital actuality know-how are simulation movement and movement coaching movement comparability, and commonplace technical movement simulation. Amongst them, sports activities coaching commonplace technical motion refers back to the preferrred technical motion that’s recognized within the thoughts of the referee or coach, which might enhance the extent of sports activities coaching and the rating in sports activities competitions. To higher help sports activities coaching, the prior information of referees and coaches may be graphical and quantified. Based mostly on this, the referee or coach ought to present a approach to simulate the usual technical actions of sports activities coaching.

With offset mapping correction, design motion coaching to seize motion database, with the human parameters of athletes, in accordance with the individuals’s physique inertia parameters, on the similar time, the parameters by means of the human motion equation of simulation outcomes, understand the aim of decreasing the simulation error, to edit the simulation of the usual technical motion after inspection, get a whole set of ordinary know-how simulation motion, represent 3-D commonplace simulation library. Simulation and simulation of sports activities coaching. To enhance the extent of sports activities coaching, the usual technical motion simulation outcomes and the athletes ‘actual sports activities coaching actions may be in contrast and analyzed, to enhance the athletes’ cognition of the inadequate technical actions in their very own sports activities coaching. Via the digital camera orthogonal projection mannequin, the digital camera parameters may be obtained from the inner operation of the sports activities coaching video, verify the management parameters of the 3-D digital scene with the equal viewpoint of the sports activities coaching video, and evaluate the simulation of ordinary technical actions and actual sports activities coaching actions, to supply efficient assist for the coach to information the sports activities coaching.

2. simulation check

The system is utilized to the sports activities coaching of the diving staff and the volleyball staff in some areas, the coaching impact is offered, and the appliance efficiency of the system is examined. Simulation impact evaluation by means of the skilled software program atmosphere to understand the event of the system, the appliance system simulation of a diving bounce know-how and a male volleyball participant’s serve know-how, evaluate the technical motion simulation impact and the similarity of technical actions, check the simulation impact of the system simulation. If the system of the simulation impact of two technical actions, illustrates the system simulation impact is sweet, simulation outcomes can be utilized within the precise motion coaching, and extra handy within the system primarily based on the simulation outcomes of exercise modification, and facilitate the simulation outcomes after the comparative evaluation with the coaching video.

3. Conclusion

This paper research the simulation system of movement coaching primarily based on digital actuality know-how, Digital actuality applied sciences embrace pc networks, multimedia, multimedia sensing, and digital graphics and pictures, With the useful traits of immersion and interplay, To understand the simulation of the human physique traits, And immerse customers of their digital atmosphere, The general system together with two components: comparative simulation motion and movement coaching motion and commonplace technical motion simulation is constructed And utilizing digital actuality know-how to simulate the related traits of movement coaching actions, Notice the simulation operate of the system, Via sensible software, the system can enhance the impact and effectivity of sports activities coaching, It has a excessive sensible software worth.

Based in August 2020, WIMI Hologram Academy is devoted to holographic AI imaginative and prescient exploration and researches primary science and modern applied sciences, pushed by human imaginative and prescient. The Holographic Science Innovation Heart, in partnership with WIMI Hologram Academy, is dedicated to exploring the unknown know-how of holographic AI imaginative and prescient, attracting, gathering, and integrating related world assets and superior forces, selling complete innovation with scientific and technological innovation because the core, and finishing up primary science and modern know-how analysis.


Holographic Science Innovation Heart

E-mail: pr@holo-science. com

Human Motion Simulation System Based mostly